Ehdotan seuraavat muutokset (V3):
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force force ace_medical_ai_enabledFor = 2;
Pakottaa kaikkiin missioihin medical AI päälle että ne osaa aina paikata itsensä eikä vaan kuole satunnaisesti juoksuun oltuaan auto onnettomuudessa.
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force ace_medical_spontaneousWakeUpChance = 0.15;
force ace_medical_spontaneousWakeUpEpinephrineBoost = 10;
Vähentää ihmettelyä, kun on saatu jo epikin ja ukot ei vieläkään nouse.
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force force ace_medical_feedback_painEffectType = 0;
Bugi joka liittyy tyyppiin 1:
https://github.com/acemod/ACE3/issues/7828
- V3 asetukset[+] Spoiler
Code: Select all
// ACE Medical
force force ace_medical_ai_enabledFor = 2;
force ace_medical_AIDamageThreshold = 0.8;
force ace_medical_bleedingCoefficient = 1.2;
force ace_medical_blood_bloodLifetime = 900;
force force ace_medical_blood_enabledFor = 2;
force ace_medical_blood_maxBloodObjects = 300;
force ace_medical_fatalDamageSource = 2;
force force ace_medical_feedback_bloodVolumeEffectType = 2;
force force ace_medical_feedback_painEffectType = 0;
force ace_medical_fractureChance = 0.3;
force ace_medical_fractures = 2;
ace_medical_gui_enableActions = 0;
ace_medical_gui_enableMedicalMenu = 2;
force ace_medical_gui_enableSelfActions = true;
force ace_medical_gui_maxDistance = 3;
ace_medical_gui_openAfterTreatment = true;
force ace_medical_ivFlowRate = 7;
force force ace_medical_limping = 1;
force ace_medical_painCoefficient = 1.4;
force ace_medical_playerDamageThreshold = 0.8;
force ace_medical_spontaneousWakeUpChance = 0.15;
force ace_medical_spontaneousWakeUpEpinephrineBoost = 8;
force ace_medical_statemachine_AIUnconsciousness = false;
force ace_medical_statemachine_cardiacArrestTime = 240;
force ace_medical_statemachine_fatalInjuriesAI = 0;
force ace_medical_statemachine_fatalInjuriesPlayer = 1;
force ace_medical_treatment_advancedBandages = 2;
force force ace_medical_treatment_advancedDiagnose = true;
force force ace_medical_treatment_advancedMedication = true;
force ace_medical_treatment_allowLitterCreation = true;
force force ace_medical_treatment_allowSelfIV = 1;
force ace_medical_treatment_allowSelfPAK = 0;
force ace_medical_treatment_allowSelfStitch = 1;
force ace_medical_treatment_allowSharedEquipment = 0;
force force ace_medical_treatment_clearTraumaAfterBandage = false;
force ace_medical_treatment_consumePAK = 0;
force force ace_medical_treatment_consumeSurgicalKit = 0;
force ace_medical_treatment_convertItems = 0;
force ace_medical_treatment_cprSuccessChance = 0.75;
force ace_medical_treatment_holsterRequired = 0;
force ace_medical_treatment_litterCleanupDelay = 600;
force force ace_medical_treatment_locationEpinephrine = 0;
force ace_medical_treatment_locationPAK = 3;
force ace_medical_treatment_locationsBoostTraining = false;
force ace_medical_treatment_locationSurgicalKit = 0;
force ace_medical_treatment_maxLitterObjects = 200;
force ace_medical_treatment_medicEpinephrine = 1;
force force ace_medical_treatment_medicIV = 1;
force ace_medical_treatment_medicPAK = 1;
force force ace_medical_treatment_medicSurgicalKit = 1;
force ace_medical_treatment_timeCoefficientPAK = 1.5;
force ace_medical_treatment_woundReopenChance = 1;