Re: ARMA 3 modikeskustelu
Posted: 10 Jan 2016, 14:53
Joskus pelailin tota a2 versioo niin ainakin siinä tunti ittensä ihan kasvuhäiriöiseks kun pyöri tuolla kaupungissa.madreizka wrote: Taviana, a3 versio.
lolOde wrote:kasvuhäiriöiseks
Changelog 2.5
-Release Build 1.0
-New weapon sounds
-New helicopter sounds
-Implemented distance effects
-New explosion sounds
-New driving effects, wind and speed noises
-New environment system implemented
-New vehicle configs
-New weapon configs
-Massively config tweaks
-New movement sounds
-New gear effects
-Fixed turning sound missing steps
-Wind sounds
-Environment sounds based on overcast
-A bunch of stuff I can't remember
Mielipiteitä?Have you ever found yourself in a chopper, jet or armoured vehicle, struggling to hear your teammates chatter because the engine's too loud? How about a crazy firefight where battle sounds are drowning out the comms? Cyprus Push-to-Hear allows you to temporarily reduce in-game sound and music volume by holding down a preset key or mouse button. A toggle setting is also available, and a UI icon is displayed on the in-game HUD whenever Push-to-Hear is in effect.
pfff. Eikös tuo nyt ole niitä "henkilökohtaisen tason ääniasetuksien säädöistä kiinni" olevia asioita, joita nyt tuskin tarvitaan taas yksittäistä modia jengille taas ladattavaksi. Sitäpaitsi eikös tämä ole ihan naurettavan epärealistinen (kuten esin folding map oli)?Nummi wrote:https://forums.bistudio.com/topic/17363 ... sh-tohear/
Mielipiteitä?Have you ever found yourself in a chopper, jet or armoured vehicle, struggling to hear your teammates chatter because the engine's too loud? How about a crazy firefight where battle sounds are drowning out the comms? Cyprus Push-to-Hear allows you to temporarily reduce in-game sound and music volume by holding down a preset key or mouse button. A toggle setting is also available, and a UI icon is displayed on the in-game HUD whenever Push-to-Hear is in effect.
Valinnaiseks testiin vaan.Nummi wrote:https://forums.bistudio.com/topic/17363 ... sh-tohear/
Mielipiteitä?Have you ever found yourself in a chopper, jet or armoured vehicle, struggling to hear your teammates chatter because the engine's too loud? How about a crazy firefight where battle sounds are drowning out the comms? Cyprus Push-to-Hear allows you to temporarily reduce in-game sound and music volume by holding down a preset key or mouse button. A toggle setting is also available, and a UI icon is displayed on the in-game HUD whenever Push-to-Hear is in effect.
1+Nummi wrote:https://forums.bistudio.com/topic/17363 ... sh-tohear/
Mielipiteitä?Have you ever found yourself in a chopper, jet or armoured vehicle, struggling to hear your teammates chatter because the engine's too loud? How about a crazy firefight where battle sounds are drowning out the comms? Cyprus Push-to-Hear allows you to temporarily reduce in-game sound and music volume by holding down a preset key or mouse button. A toggle setting is also available, and a UI icon is displayed on the in-game HUD whenever Push-to-Hear is in effect.