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Re: ARMA 3 modikeskustelu

Posted: 10 Jan 2016, 14:53
by Bummeri

Re: ARMA 3 modikeskustelu

Posted: 12 Jan 2016, 04:51
by madreizka

Re: ARMA 3 modikeskustelu

Posted: 12 Jan 2016, 20:50
by Ode
madreizka wrote: Taviana, a3 versio.
Joskus pelailin tota a2 versioo niin ainakin siinä tunti ittensä ihan kasvuhäiriöiseks kun pyöri tuolla kaupungissa.

Tuntu vähän siltä et mittasuhteet ois perseellään

Re: ARMA 3 modikeskustelu

Posted: 13 Jan 2016, 04:04
by madreizka
Ode wrote:kasvuhäiriöiseks
lol

Re: ARMA 3 modikeskustelu

Posted: 18 Jan 2016, 11:07
by Tonto-
JSRS päivittynyt

https://forums.bistudio.com/topic/18734 ... 5-release/
Changelog 2.5
-Release Build 1.0
-New weapon sounds
-New helicopter sounds
-Implemented distance effects
-New explosion sounds
-New driving effects, wind and speed noises
-New environment system implemented
-New vehicle configs
-New weapon configs
-Massively config tweaks
-New movement sounds
-New gear effects
-Fixed turning sound missing steps
-Wind sounds
-Environment sounds based on overcast
-A bunch of stuff I can't remember

Re: ARMA 3 modikeskustelu

Posted: 19 Jan 2016, 01:22
by Nummi
https://forums.bistudio.com/topic/17363 ... sh-tohear/
Have you ever found yourself in a chopper, jet or armoured vehicle, struggling to hear your teammates chatter because the engine's too loud? How about a crazy firefight where battle sounds are drowning out the comms? Cyprus Push-to-Hear allows you to temporarily reduce in-game sound and music volume by holding down a preset key or mouse button. A toggle setting is also available, and a UI icon is displayed on the in-game HUD whenever Push-to-Hear is in effect.
Mielipiteitä?

Re: ARMA 3 modikeskustelu

Posted: 19 Jan 2016, 01:49
by Makela
Nummi wrote:https://forums.bistudio.com/topic/17363 ... sh-tohear/
Have you ever found yourself in a chopper, jet or armoured vehicle, struggling to hear your teammates chatter because the engine's too loud? How about a crazy firefight where battle sounds are drowning out the comms? Cyprus Push-to-Hear allows you to temporarily reduce in-game sound and music volume by holding down a preset key or mouse button. A toggle setting is also available, and a UI icon is displayed on the in-game HUD whenever Push-to-Hear is in effect.
Mielipiteitä?
pfff. Eikös tuo nyt ole niitä "henkilökohtaisen tason ääniasetuksien säädöistä kiinni" olevia asioita, joita nyt tuskin tarvitaan taas yksittäistä modia jengille taas ladattavaksi. Sitäpaitsi eikös tämä ole ihan naurettavan epärealistinen (kuten esin folding map oli)?

Re: ARMA 3 modikeskustelu

Posted: 19 Jan 2016, 01:54
by Nummi
No siis käytännössähän tuo vain on pelillinen helpotus, joka tarkoittaa sitä, että ei tarvitse koneen ääressä huutaa yhtä kovaa kuin kopussa joutuisi huutamaan.
Itse joudun ainakin peleissä säätämään n.6 kertaa ääniasetuksia jos on siirtymiä ajoneuvoissa. Kun hyppää ajoneuvoon, ei kuule puhetta.. Kun hyppää ajoneuvosta ulos, ei kuule mitään muuta sitten. :P

Re: ARMA 3 modikeskustelu

Posted: 19 Jan 2016, 04:01
by Tuntematon
Nummi wrote:https://forums.bistudio.com/topic/17363 ... sh-tohear/
Have you ever found yourself in a chopper, jet or armoured vehicle, struggling to hear your teammates chatter because the engine's too loud? How about a crazy firefight where battle sounds are drowning out the comms? Cyprus Push-to-Hear allows you to temporarily reduce in-game sound and music volume by holding down a preset key or mouse button. A toggle setting is also available, and a UI icon is displayed on the in-game HUD whenever Push-to-Hear is in effect.
Mielipiteitä?
Valinnaiseks testiin vaan.

Re: ARMA 3 modikeskustelu

Posted: 19 Jan 2016, 07:45
by Kensei
Nummi wrote:https://forums.bistudio.com/topic/17363 ... sh-tohear/
Have you ever found yourself in a chopper, jet or armoured vehicle, struggling to hear your teammates chatter because the engine's too loud? How about a crazy firefight where battle sounds are drowning out the comms? Cyprus Push-to-Hear allows you to temporarily reduce in-game sound and music volume by holding down a preset key or mouse button. A toggle setting is also available, and a UI icon is displayed on the in-game HUD whenever Push-to-Hear is in effect.
Mielipiteitä?
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